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HomeExplore decksCommanders

Enchantress Deck

viapasted list·Updated 44 days ago·7 views·

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Power level

6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence455 pts
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana3
Mana rocks5
Mana dorks2
Land ramp2
Other acceleration3
Tutors6
Draw engines11
Recursion6
Value engines2
Artifact/enchantment removal1
Spot removal9
Board wipes2
Stax & hate3
Protection5
Mana Acceleration+5ⓘ
Fetchlands3
Dual & shock lands5
Premium utility lands2
Utility lands10
Taplands3
Basic lands2
1 Combo(s) Detected (Consistency: 100%)+25ⓘ
Combat Damage Synergy: token swarm strategy, 2 evasion enablers, 1 damage multiplier+25ⓘ
Combo pieces2
Win conditions2
Combat threats5
Token generators3
Reanimation1
Other1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.5 → Bracket 4
Markers
Learn more →
✓
Game changers 3
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes7 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Enchantress16 cards

16 enchantment synergy cards. Deck rewards you for casting enchantments.

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Blink/Flicker15 cards

15 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Voltron10 cards

10 equipment/auras. Stack these on your commander for one-shot commander damage kills.

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Combos1 total

  • 2-card combo · 1
  • +