Commander
6.0±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(422 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana1
Tutors2
Draw engines4
Cantrips & burst draw10
Scry & Surveil1
Recursion5
Counterspells4
Spot removal7
Board wipes1
Stax & hate1
Protection4
Dual & shock lands8
Premium utility lands3
Utility lands4
Taplands8
1 Combo Family (1 lines, Consistency: 66%)+20ⓘ
Combat Damage Synergy: token package, 2 evasion enablers+8ⓘ
Combo pieces3
Synergy pieces12
Combat threats5
Sacrifice outlets1
Drain effects1
Token generators1
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Threats92Mana base84Interaction81
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Aristocrats17 cards
17 sacrifice/death synergies. Drains opponents while generating value from deaths.
Go-Wide / Weenies14 cards
14 low-cost creatures. Swarm the board and pump for lethal attacks.
Human Tribal13 cards
13 human creatures detected. Tribal synergies can create powerful board states.