Dungeon crawler 2.0

6.0±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(422 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.0 → Bracket 3
Threats92Mana base84Interaction81

1.5 above Bracket 2 ceiling (4.5)

0.5 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Aristocrats17 cards

17 sacrifice/death synergies. Drains opponents while generating value from deaths.

Go-Wide / Weenies14 cards

14 low-cost creatures. Swarm the board and pump for lethal attacks.

Human Tribal13 cards

13 human creatures detected. Tribal synergies can create powerful board states.

Combos1 total