Commander
4.1±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Primary win line:Deterministic combo lines—,
High confidence(236 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks6
Treasure generators3
Commander Draw Engine (Celes, Rune Knight provides card draw)+10ⓘ
Tutors1
Draw engines7
Cantrips & burst draw1
Recursion17
Value engines5
Spot removal5
Stax & hate1
Protection6
Dual & shock lands5
+4
+4
+4
+4
+4
Premium utility lands1
+4
Utility lands5
+2
+2
+2
+2
+2
Taplands2
+2
+2
Basic lands3
+5
+6
+13
3 Combo Families (3 lines, Consistency: 49%)+26ⓘ
Combat Damage Synergy: token package, 1 haste enabler, aristocrats engine, 2 damage multipliers+21ⓘ
Commander Synergy (1 groups)+1ⓘ
Combo pieces7
Synergy pieces21
Win conditions1
Combat threats2
Sacrifice outlets1
+4
Token generators1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.1 (Bracket 2)+2-card combo→ Bracket 3
Threats97Consistency73Mana base62
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Graveyard (Commander)23 cards
This deck uses the graveyard as a primary resource.
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Aristocrats19 cards
19 sacrifice/death synergies. Drains opponents while generating value from deaths.
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Legends Matter18 cards
18 legendary synergies. Your legends grow stronger together.
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