Commander
6.5Β±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence508 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10β
Fast mana3
Mana rocks1
Mana dorks10
Land ramp2
Other acceleration3
Treasure generators1
Commander Draw Engine (Cecily, Haunted Mage provides card draw)+18β
Tutors5
Draw engines2
Cantrips & burst draw18
Recursion3
Value engines6
Control Strategy Bonus (14.6 interaction cards)+30β
Counterspells5
Spot removal4
Board wipes2
Protection3
Mana Acceleration (19 sources)+9β
Fetchlands1
+5
Dual & shock lands13
+6
+6
+6
+6
+6
+6
+4
+4
+4
+4
+4
+4
Premium utility lands5
+6
+6
+5
+4
+2
Utility lands1
+2
Taplands8
+2
Basic lands4
+1
+1
+2
+2
2 Combo Families (2 lines, Consistency: 100%)+30β
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine+16β
Combo pieces3
Synergy pieces3
Win conditions4
Drain effects1
Token generators2
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more ββ
Power level 6.5 β Bracket 3
Consistency94Mana base92Threats84
1.5 above Bracket 2 ceiling (5)
0.5 below Bracket 4 threshold (7)
βGame changers β none
βMass land denial β none
β2-card combo β none
βExtra turns β none
Themes3 total
Go-Wide / Weenies11 cards
11 low-cost creatures. Swarm the board and pump for lethal attacks.
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Storm9 cards
9 storm synergies. Chain spells for exponential value.
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Spellslinger (Commander)10 cards
This deck rewards casting instants and sorceries for incremental advantage.
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