Commander
6.7±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
Primary win line:Deterministic combo lines—,
High confidence(429 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana5
Mana rocks3
Treasure generators1
Other1
Commander Synergy (1 groups)+1ⓘ
Tutors2
Draw engines2
Cantrips & burst draw6
Recursion12
Value engines5
Spot removal7
Board wipes3
Stax & hate1
Protection4
Dual & shock lands5
+6
+4
+4
+4
+4
Premium utility lands4
+6
+5
+5
+4
Utility lands6
+2
+2
+2
+2
+2
+2
Taplands9
+2
+2
+2
+2
+2
+2
+2
+2
Basic lands3
+3
+3
+3
13 Combo Families (19 lines, Consistency: 58%)+67ⓘ
Combat Damage Synergy: token package, 2 extra combats, 3 haste enablers, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Commander Synergy (1 groups)+1ⓘ
Combo pieces13
Synergy pieces14
Combat threats4
Drain effects1
Token generators2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.7 (Bracket 3)+Mass Land Denial→ Bracket 4
Threats99Mana base80Interaction68
✓
Mass land denial (1)
✓2-card combo
✕Game changers — none
✕Extra turns — none
Themes6 total
Graveyard (Commander)18 cards
This deck uses the graveyard as a primary resource.
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Human Tribal17 cards
17 human creatures detected. Tribal synergies can create powerful board states.
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Aristocrats17 cards
17 sacrifice/death synergies. Drains opponents while generating value from deaths.
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