Terra, Magical Adept

Commander
6.7±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence468 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana3
Mana rocks2
Mana dorks2
Land ramp9
Other acceleration3
Treasure generators2
Minor treasure1
Commander Synergy+1
Tutors3
Draw engines6
Cantrips & burst draw2
Recursion12
Value engines11
Synergy support1
Other1
Counterspells2
Spot removal8
Board wipes1
Edict effects1
Protection4
Mana Acceleration+7
Fetchlands10
Dual & shock lands14
Premium utility lands10
Utility lands5
1 Combo Family+22
Combat Damage Synergy+16
Commander Synergy+1
Combo pieces1
Synergy pieces5
Win conditions4
Combat threats2
Sacrifice outlets1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.7+2-card combo 1 Bracket 3

1.7 above Bracket 2 ceiling (5)

0.3 below Bracket 4 threshold (7)

Game changers 1
Minimum Bracket 3
2-card combo 1
Minimum Bracket 3
Mass land denial — none
Extra turns — none

Themes7 total

Sagas16 cards

16 sagas. Multi-chapter enchantments for incremental value.

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Human Tribal10 cards

10 human creatures detected. Tribal synergies can create powerful board states.

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Legends Matter10 cards

10 legendary synergies. Legends in the deck grow stronger together.

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Combos1 total

  • 2-card combo · 1
  • +

History

No history yet

Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.