Commander
4.3±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(288 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Mana rocks4
Commander Synergy (1 groups)+4ⓘ
Tutors3
Draw engines6
Cantrips & burst draw2
Recursion1
Spot removal8
Graveyard hate1
Board wipes3
Stax & hate1
Protection1
Mana Acceleration (12 sources)+2ⓘ
Fetchlands4
Dual & shock lands2
Premium utility lands1
Utility lands3
Taplands5
Synergy pieces1
Sacrifice outlets2
Token generators2
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.3 → Bracket 2
Consistency80Mana base80Interaction56
1.3 above Bracket 1 ceiling (3)
0.2 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Aristocrats13 cards
13 sacrifice/death synergies. Drains opponents while generating value from deaths.
Blink/Flicker8 cards
8 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Mill8 cards
8 mill effects. Empty opponent libraries or fuel your graveyard.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.