Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(463 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (63% CMC 0-2)+8ⓘ
Fast mana2
Mana dorks5
Other acceleration2
Tutors11
Draw engines2
Recursion2
Value engines2
Spot removal4
Stax & hate5
Two-Color Mana Base (no fixing needed)+15ⓘ
Dual & shock lands4
Premium utility lands2
Utility lands3
Taplands1
5 Combo(s) Detected (Consistency: 84%)+41ⓘ
Combat Damage Synergy: token package, 5 haste enablers, 2 evasion enablers+18ⓘ
Combo pieces8
Synergy pieces4
Win conditions3
Combat threats2
Sacrifice outlets2
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Threats95Consistency82Mana base75
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Go-Wide / Weenies25 cards
25 low-cost creatures. Swarm the board and pump for lethal attacks.
Human Tribal16 cards
16 human creatures detected. Tribal synergies can create powerful board states.
Tap / Untap11 cards
11 tap/untap synergies. Generate extra value from activated abilities.