Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(469 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana3
Mana rocks6
Mana dorks3
Other acceleration1
Draw engines7
Cantrips & burst draw3
Wheels1
Counterspells4
Spot removal4
Graveyard hate1
Stax & hate3
Protection1
Mana Acceleration (13 sources)+3ⓘ
Fetchlands3
Dual & shock lands3
Premium utility lands2
Utility lands7
Taplands6
6 Combo(s) Detected (Consistency: 100%)+50ⓘ
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25ⓘ
Tempo Control (lockout lethality)+5.2ⓘ
1 extra turn effect+5ⓘ
Combo pieces9
Synergy pieces1
Win conditions1
Combat threats1
Token generators4
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Threats96Mana base86Consistency84
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Artifacts Matter19 cards
19 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Tap / Untap14 cards
14 tap/untap synergies. Generate extra value from activated abilities.
Storm12 cards
12 storm synergies. Chain spells for exponential value.