Commander
6.6±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Primary win line:Go-wide combat finish
High confidence(470 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (48% CMC 5+)+-10ⓘ
Fast mana4
Mana rocks5
Mana dorks1
Tutors1
Draw engines6
Wheels2
Recursion1
Value engines3
Spot removal10
Graveyard hate1
Board wipes4
Stax & hate2
Protection2
Combat Damage Synergy: token package, 4 extra combats, 3 haste enablers, 2 evasion enablers, 3 damage multipliers+25ⓘ
Synergy pieces7
Win conditions7
Combat threats1
Drain effects2
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.6 → Bracket 4
Mana base98Speed80Interaction77
0.1 above Bracket 3 ceiling (6.5)
1.9 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Stompy / Big Mana23 cards
23 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter15 cards
15 legendary synergies. Your legends grow stronger together.
Big Mana4 cards
4 mana doublers. Generate massive amounts of mana for huge spells.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.