Commander
5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(333 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Mana rocks14
Other acceleration1
Treasure generators1
Tutors3
Draw engines1
Cantrips & burst draw11
Recursion1
Counterspells9
Spot removal8
Board wipes2
Stax & hate1
Mana Acceleration (17 sources)+7ⓘ
Fetchlands2
Premium utility lands2
Utility lands5
Taplands4
5 Combo(s) Detected (Consistency: 83%)+41ⓘ
Combo pieces6
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.2 → Bracket 3
Interaction87Threats76Mana base66
0.7 above Bracket 2 ceiling (4.5)
1.3 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes3 total
Counter Control10 cards
10 counterspells. Control the stack and protect your win conditions.
Graveyard/Reanimator7 cards
7 graveyard synergies. Use your graveyard as a second hand.
Artifacts Matter4 cards
4 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.