Commander
4.4±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(294 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Tight Curve (70% CMC 0-2)+15ⓘ
Fast mana3
Mana dorks1
Other acceleration2
Treasure generators1
Tutors1
Draw engines8
Cantrips & burst draw4
Scry & Surveil1
Recursion3
Value engines2
Spot removal6
Stax & hate1
Edict effects1
Combat Damage Synergy: token package, aristocrats engine+18ⓘ
Win conditions2
Sacrifice outlets8
Drain effects5
Token generators10
Reanimation3
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.4 → Bracket 2
Threats92Mana base86Consistency61
1.4 above Bracket 1 ceiling (3)
0.1 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Aristocrats36 cards
36 sacrifice/death synergies. Drains opponents while generating value from deaths.
Go-Wide / Weenies26 cards
26 low-cost creatures. Swarm the board and pump for lethal attacks.
Token Strategy18 cards
18 token producers. Go-wide strategies can overwhelm opponents with numbers.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.