Commander
8.5±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(730 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (71% CMC 0-2)+15ⓘ
Fast mana5
Mana rocks1
Treasure generators1
Low Land Count (29/33)+-10ⓘ
Tutors7
Draw engines6
Cantrips & burst draw5
Value engines2
Counterspells12
Spot removal3
Graveyard hate3
Board wipes2
Stax & hate18
Protection4
Low Land Count (29/33)+-10ⓘ
Fetchlands8
Dual & shock lands9
Premium utility lands4
Utility lands5
3 Combo(s) Detected (Consistency: 96%)+34ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
Commander Synergy (1 groups)+4ⓘ
Combo pieces5
Synergy pieces2
Combat threats2
Drain effects2
Token generators1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.5 → Bracket 4
Interaction99Mana base95Threats91
2.0 above Bracket 3 ceiling (6.5)
0.0 below Bracket 5 threshold (8.5)
✓
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Stax16 cards
16 stax pieces. Tax and restrict opponents' resources while breaking parity.
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.
Counter Control11 cards
11 counterspells. Control the stack and protect your win conditions.