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HomeExplore decksCommanders
BG

Dina spills the tea ☕️

viaMoxfieldMoxfield·24 views·8h ago

Power level

4.3±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence287 pts
Estimated win turn
T7best
T9typical
T11+contested
Vector breakdown
Fast mana3
Mana dorks8
Land ramp1
Minor treasure1
Commander Draw Engine+10ⓘ
Draw engines4
Cantrips & burst draw1
Recursion6
Value engines8
Synergy support1
Artifact/enchantment removal1
Spot removal6
Graveyard hate1
Board wipes2
Stax & hate1
Protection3
Mana Acceleration+6ⓘ
Dual & shock lands5
Premium utility lands2
Utility lands6
Taplands3
Basic lands2
Combat Damage Synergy+25ⓘ
Synergy pieces4
Win conditions2
Combat threats12
Sacrifice outlets2
Drain effects2
Token generators3
Reanimation1
Other6

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.3 → Bracket 2

1.3 above Bracket 1 ceiling (3)

0.7 below Bracket 3 threshold (5)

Markers
Learn more →
✕Game Changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes6 total

LifegainCore (17 cards)

17 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

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+1/+1 CountersCore (15 cards)

15 counter synergies. Grow creatures over time for massive threats.

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Go-Wide / WeeniesCore (15 cards)

15 low-cost creatures. Swarm the board and pump for lethal attacks.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History1 snapshot

Grade

Power4.3→4.3—
BracketB2→B2

Vectors

Velocity
64→57
-7
Consistency
56→51
-5
Interaction
60→63
+3
Efficiency
76→79
+3
Lethality
86→90
+4