Commander
5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(383 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (41% CMC 5+)+-10ⓘ
Fast mana5
Mana rocks5
Other acceleration4
Treasure generators1
Tutors7
Draw engines3
Cantrips & burst draw1
Value engines2
Counterspells2
Spot removal3
Graveyard hate1
Board wipes1
Stax & hate2
Protection2
Mana Acceleration (14 sources)+4ⓘ
Fetchlands2
Dual & shock lands2
Premium utility lands5
Utility lands10
Taplands11
2 Combo(s) Detected (Consistency: 88%)+28ⓘ
Combat Damage Synergy: 1 extra combat, 1 haste enabler, aristocrats engine+16ⓘ
Synergy pieces5
Win conditions4
Combat threats2
Sacrifice outlets1
Drain effects3
Token generators1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Threats90Mana base87Speed64
1.3 above Bracket 2 ceiling (4.5)
0.7 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Demon Tribal28 cards
28 demon creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana20 cards
20 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats11 cards
11 sacrifice/death synergies. Drains opponents while generating value from deaths.