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HomeExplore decksCommanders

Group Hug Deck

viapasted list·30 views·35 days ago

Power level

3.4±0.65
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Solid confidence207 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Fast mana2
Mana rocks9
Land ramp1
Other acceleration1
Draw engines11
Cantrips & burst draw9
Wheels4
Value engines9
Counterspells4
Spot removal3
Stax & hate5
Protection1
Other1
Mana Acceleration+1ⓘ
Dual & shock lands3
Premium utility lands2
Utility lands13
Taplands7
Basic lands2
Other1
Tempo Control+6ⓘ
Synergy pieces9
Sacrifice outlets1
Other1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.4 → Bracket 2

0.4 above Bracket 1 ceiling (3)

1.6 below Bracket 3 threshold (5)

Markers
Learn more →
✕Game Changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes2 total

Group HugCore (15 cards)

15 group hug effects. Help everyone while secretly advancing your plan.

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ChaosCore (11 cards)

11 chaos effects. Embrace randomness with coin flips and dice rolls.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.