Commander
6.7±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(474 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Commander Synergy (1 groups)+9ⓘ
Heavy Curve (40% CMC 5+)+-10ⓘ
Fast mana5
Mana rocks4
Mana dorks5
Land ramp1
Other acceleration4
Treasure generators3
Commander Synergy (1 groups)+3ⓘ
Tutors2
Draw engines9
Cantrips & burst draw3
Recursion3
Value engines1
Counterspells3
Spot removal8
Board wipes3
Stax & hate2
Protection2
Mana Acceleration (19 sources)+9ⓘ
Fetchlands8
Utility lands9
Taplands2
4 Combo(s) Detected (Consistency: 70%)+34ⓘ
Combat Damage Synergy: token swarm strategy, 2 evasion enablers, aristocrats engine+25ⓘ
Commander Synergy (1 groups)+10ⓘ
Combo pieces6
Win conditions10
Combat threats2
Token generators4
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.7 → Bracket 4
Threats92Mana base90Speed83
0.2 above Bracket 3 ceiling (6.5)
1.8 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Stompy / Big Mana20 cards
20 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.
Storm11 cards
11 storm synergies. Chain spells for exponential value.