Arabella, Abandoned Doll

Newer scoring is available for this deck.

The analysis you're viewing was generated by an earlier engine version. To get the latest power level and bracket scoring, re-analyze the deck.

Sign in to re-analyze, or paste the deck list again from the home page.
Commander
4.4±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence296 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks2
Land ramp1
Other acceleration1
Treasure generators1
Tutors1
Draw engines2
Cantrips & burst draw3
Value engines2
Spot removal10
Board wipes2
Protection5
Two-Color Powerhouse Lands (1)+2
Fetchlands3
Dual & shock lands3
Premium utility lands2
Utility lands5
Taplands2
Basic lands2
Combat Damage Synergy: token swarm strategy, 1 extra combat, 1 haste enabler, 3 evasion enablers, aristocrats engine, 1 damage multiplier+25
Synergy pieces7
Win conditions1
Combat threats6
Drain effects1
Token generators18

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.4 → Bracket 2

1.4 above Bracket 1 ceiling (3)

0.6 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Token Strategy32 cards

32 token producers. Go-wide strategies can overwhelm opponents with numbers.

,,,,
Human Tribal8 cards

8 human creatures detected. Tribal synergies can create powerful board states.

,,,,
Legends Matter8 cards

8 legendary synergies. Your legends grow stronger together.

,,,,

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.