Commander
5.1±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence349 pts
Estimated win turn
T6best
T7typical
T10+contested
Vector breakdown
Fast mana4
Mana rocks1
Mana dorks2
Land ramp6
Treasure generators1
Draw engines6
Cantrips & burst draw5
Recursion3
+3
Value engines4
Spot removal9
Artifact/enchantment removal1
Board wipes3
Stax & hate1
Protection1
Mana Acceleration (13 sources)+3ⓘ
Fetchlands1
+8
Dual & shock lands3
+6
+5
+4
Premium utility lands2
+6
+5
Utility lands7
+2
+2
+2
+2
+2
+2
+2
Taplands1
+2
Basic lands2
+11
+9
Combat Damage Synergy: token package, 1 token doubler, 1 haste enabler, aristocrats engine+22ⓘ
Synergy pieces13
Combat threats3
Drain effects2
Token generators5
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.1 → Bracket 3
Threats88Interaction73Mana base73
0.1 above Bracket 2 ceiling (5)
1.9 below Bracket 4 threshold (7)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Lifegain21 cards
21 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
,,,,
Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.
,,,,
Lifedrain7 cards
7 lifedrain effects. Drain opponents' life while gaining your own.
,,,,
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
Each time you re-analyze or sync from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.