Commander
2.9±0.5
First Draft
Basic theme present but card selection and mana base need significant work.
Medium confidence(151 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana2
Mana rocks2
Land ramp2
Other acceleration1
Commander Synergy (1 groups)+5ⓘ
Cantrips & burst draw1
Recursion6
Value engines2
Spot removal6
Board wipes1
Two-Color Mana Base (no fixing needed)+23ⓘ
Dual & shock lands1
Utility lands2
Taplands11
3 Combo(s) Detected (Consistency: 20%)+21ⓘ
Combat Damage Synergy: 1 token doubler, 1 evasion enabler, aristocrats engine+15ⓘ
Combo pieces4
Synergy pieces3
Win conditions1
Combat threats4
Sacrifice outlets1
Token generators1
Reanimation1
Bracket
1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Breakdown
Learn more →✓
Power level 2.9 → Bracket 1
Threats81Mana base75Interaction34
1.9 above Bracket 0 ceiling (1)
0.1 below Bracket 2 threshold (3)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Proliferate14 cards
14 proliferate effects. Multiply all your counters at once.
Aristocrats11 cards
11 sacrifice/death synergies. Drains opponents while generating value from deaths.
Stompy / Big Mana11 cards
11 high-impact creatures. Ramp into massive threats that dominate the board.