Commander
6.1±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(399 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (55% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks4
Mana dorks8
Land ramp5
Other acceleration1
Glass Cannon (high ramp, low draw)+-10ⓘ
Cantrips & burst draw3
Recursion3
Spot removal6
Stax & hate1
Mana Acceleration (19 sources)+9ⓘ
Dual & shock lands5
Premium utility lands2
Utility lands6
Taplands2
12 Combo Families (12 lines, Consistency: 20%)+48ⓘ
Combat Damage Synergy: 1 haste enabler+2ⓘ
Combo pieces12
Synergy pieces8
Reanimation1
Clone effects1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.1 → Bracket 3
Threats94Speed85Mana base78
1.6 above Bracket 2 ceiling (4.5)
0.4 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Blink/Flicker18 cards
18 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.
Human Tribal14 cards
14 human creatures detected. Tribal synergies can create powerful board states.
Combos12 total
- Felidar Guardian+Restoration Angel
- Icewind Stalwart+Restoration Angel
- Felidar Guardian+Icewind Stalwart
- Chameleon, Master of Disguise+Felidar Guardian
- Mirror Image+Felidar Guardian
- Altered Ego+Felidar Guardian
- Vizier of Many Faces+Felidar Guardian
- Clone+Felidar Guardian
- Naga Fleshcrafter+Felidar Guardian
- Undercover Operative+Felidar Guardian