Commander
5.9±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(408 pts)
Estimated win turn
T8best
T9typical
T10+contested
Vector breakdown
Heavy Curve (47% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks5
Other acceleration2
Treasure generators1
Tutors2
Draw engines6
Cantrips & burst draw3
Recursion7
Value engines3
Counterspells1
Spot removal9
Graveyard hate1
Board wipes3
Protection1
Dual & shock lands6
Premium utility lands3
Utility lands9
Taplands3
Combat Damage Synergy: token package, 1 token doubler, 2 evasion enablers, aristocrats engine, 3 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 64%)+20ⓘ
Combo pieces2
Synergy pieces12
Win conditions2
Combat threats6
Sacrifice outlets1
Drain effects1
Token generators5
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.9 → Bracket 3
Threats96Mana base82Consistency76
1.4 above Bracket 2 ceiling (4.5)
0.6 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana27 cards
27 high-impact creatures. Ramp into massive threats that dominate the board.
Token Strategy18 cards
18 token producers. Go-wide strategies can overwhelm opponents with numbers.
Zombie Tribal12 cards
12 zombie creatures detected. Tribal synergies can create powerful board states.