[394] Y'shtola - Infect

4.9±0.4
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence(338 pts)
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Tempo Control (lockout lethality)+11.3
Combat Damage Synergy: 1 evasion enabler, 1 damage multiplier+7
Commander Synergy (1 groups)+5
Combo pieces1
Win conditions1
Combat threats2
Damage multipliers2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.9 → Bracket 3
Interaction85Speed83Mana base83

0.4 above Bracket 2 ceiling (4.5)

1.6 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Voltron14 cards

14 equipment/auras. Stack these on your commander for one-shot commander damage kills.

Counter Control12 cards

12 counterspells. Control the stack and protect your win conditions.

Infect9 cards

9 infect/poison cards. Win with 10 poison counters instead of 40 damage.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.