Miirym, Sentinel Wyrm

6.7±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(470 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
2 Combo(s) Detected (Consistency: 70%)+25
Combat Damage Synergy: token package, 2 token doublers, 4 haste enablers, 2 evasion enablers, aristocrats engine+25
Commander Synergy (2 groups)+14
Win conditions1
Combat threats1
Reanimation1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.7 → Bracket 4
Threats93Mana base87Consistency85

0.2 above Bracket 3 ceiling (6.5)

1.8 below Bracket 5 threshold (8.5)

Game Changers are present, but your power level already places this deck in Bracket 4.

Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Stompy / Big Mana19 cards

19 high-impact creatures. Ramp into massive threats that dominate the board.

Token Strategy17 cards

17 token producers. Go-wide strategies can overwhelm opponents with numbers.

Dragon Tribal13 cards

13 dragon creatures detected. Tribal synergies can create powerful board states.

Combos2 total