Commander
10.0±0.2
cEDH
Top-end competitive Commander: maximal efficiency, compact wins, and robust protection.
High confidence(820 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (72% CMC 0-2)+15ⓘ
Fast mana16
Mana rocks1
Mana dorks7
Land ramp1
Other acceleration1
Tutors13
Draw engines9
Cantrips & burst draw3
Wheels1
Recursion2
Counterspells10
Spot removal5
Graveyard hate1
Board wipes1
Stax & hate1
Protection2
Mana Acceleration (26 sources)+15ⓘ
Fetchlands10
Dual & shock lands9
Premium utility lands2
Utility lands4
5 Combo Families (5 lines, Consistency: 98%)+44ⓘ
Combat Damage Synergy: token package, aristocrats engine+11ⓘ
Combo pieces8
Synergy pieces2
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 10.0 → Bracket 5
Consistency98Speed97Mana base97
1.5 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Combo (Commander)12 cards
This deck is built around assembling infinite combos or combo finishes.
Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
Ad Nauseam3 cards
3 Ad Nauseam package cards. Draw your deck with life-for-cards effects.