Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(436 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana1
Mana rocks1
Mana dorks11
Land ramp2
Tutors1
Draw engines6
Cantrips & burst draw3
Spot removal6
Two-Color Mana Base (no fixing needed)+13ⓘ
Mana Acceleration (15 sources)+5ⓘ
Dual & shock lands2
Premium utility lands2
Utility lands2
11 Combo(s) Detected (Consistency: 51%)+56ⓘ
Combat Damage Synergy: token swarm strategy, 7 tribal lords, 2 evasion enablers+25ⓘ
Commander Synergy (2 groups)+17ⓘ
Combo pieces9
Synergy pieces10
Win conditions2
Combat threats3
Drain effects1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Threats98Mana base75Speed73
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Elf Tribal34 cards
34 elf creatures detected. Tribal synergies can create powerful board states.
Druid Tribal13 cards
13 druid creatures detected. Tribal synergies can create powerful board states.
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.
Combos11 total
- Staff of Domination+Priest of Titania
- Staff of Domination+Elvish Archdruid
- Staff of Domination+Marwyn, the Nurturer
- Umbral Mantle+Priest of Titania
- Umbral Mantle+Marwyn, the Nurturer
- Umbral Mantle+Elvish Archdruid
- Staff of Domination+Wirewood Channeler
- Umbral Mantle+Wirewood Channeler
- Umbral Mantle+Llanowar Tribe
- Elvish Guidance+Arbor Elf+Staff of Domination