6.9±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence469 pts
Estimated win turn
T4best
T6typical
T8+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana4
Mana dorks5
Land ramp2
Treasure generators1
Minor treasure1
Commander Synergy+6ⓘ
Tutors12
Draw engines7
Cantrips & burst draw1
Scry & Surveil1
Recursion3
Value engines4
Counterspells6
Artifact/enchantment removal4
Spot removal6
Stax & hate1
Protection3
Dual & shock lands4
+5
+4
+4
+4
Premium utility lands3
+6
+5
+4
Utility lands6
+2
+2
+2
+2
+2
+2
Basic lands3
+5
+6
+8
2 Combo Families+29ⓘ
Commander Synergy+11ⓘ
Combat Damage Synergy+2ⓘ
Combo pieces4
Synergy pieces2
Combat threats1
Sacrifice outlets4
Drain effects1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.9+2-card combo 1→ Bracket 3
1.9 above Bracket 2 ceiling (5)
0.1 below Bracket 4 threshold (7)
Markers
Learn more →✓
2-card combo 1
Minimum Bracket 3
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Go-Wide / Weenies22 cards
22 low-cost creatures. Swarm the board and pump for lethal attacks.
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Human Tribal10 cards
10 human creatures detected. Tribal synergies can create powerful board states.
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Combo (Commander)7 cards
This deck is built around assembling one or more infinite combo finishes.
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History1 snapshot
Grade
Power6.9→6.9—
BracketB3→B3
Vectors
Velocity
81→81
—
Consistency
92→92
—
Interaction
76→72
-4
Efficiency
63→63
—
Lethality
85→85
—
Card Changes
Removed (1)