Commander
6.4±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(439 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (63% CMC 0-2)+8ⓘ
Fast mana4
Mana rocks4
Land ramp1
Other acceleration2
Tutors1
Draw engines7
Cantrips & burst draw11
Value engines3
Counterspells9
Spot removal6
Stax & hate1
Protection5
Mana Acceleration (11 sources)+1ⓘ
Fetchlands4
Dual & shock lands2
Premium utility lands4
Utility lands6
Taplands3
1 Combo(s) Detected (Consistency: 55%)+19ⓘ
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine+14ⓘ
Combo pieces2
Synergy pieces3
Win conditions2
Combat threats4
Drain effects1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.4 → Bracket 3
Interaction89Mana base87Consistency79
1.9 above Bracket 2 ceiling (4.5)
0.1 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Faerie Tribal16 cards
16 faerie creatures detected. Tribal synergies can create powerful board states.
Counter Control8 cards
8 counterspells. Control the stack and protect your win conditions.
Tokens (Commander)1 cards
Commander generates or synergizes with creature tokens.