Commander
3.9±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence256 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (32% CMC 5+)+-10ⓘ
Fast mana6
Mana rocks4
Land ramp1
Other acceleration3
Treasure generators3
Other1
Tutors1
Draw engines4
Cantrips & burst draw7
Value engines4
Spot removal5
Board wipes2
Protection2
Mono-Color Mana Base (no fixing needed)+21ⓘ
Mana Acceleration (15 sources)+5ⓘ
Utility lands7
+2
+2
+2
+2
+2
+2
+2
Basic lands1
+30
Combat Damage Synergy: token swarm strategy, 1 extra combat, 2 haste enablers, 1 evasion enabler+25ⓘ
Synergy pieces5
Win conditions4
Combat threats17
Other2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.9 → Bracket 2
Threats88Mana base70Speed68
0.9 above Bracket 1 ceiling (3)
1.1 below Bracket 3 threshold (5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Dragon Tribal28 cards
28 dragon creatures detected. Tribal synergies can create powerful board states.
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Stompy / Big Mana20 cards
20 high-impact creatures. Ramp into massive threats that dominate the board.
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Storm8 cards
8 storm synergies. Chain spells for exponential value.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.