Commander
2.3±1
First Draft
Basic theme present but card selection and mana base need significant work.
Low confidence(113 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Efficient Curve (64% CMC 0-2)+8ⓘ
Mana dorks2
Commander Draw Engine (Sergeant John Benton provides card draw)+21ⓘ
Counterspells1
Spot removal1
Protection2
Other1
Two-Color Mana Base (no fixing needed)+32ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Utility lands1
Sacrifice outlets1
Bracket
1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Breakdown
Learn more →✓
Power level 2.3 → Bracket 1
Mana base75Consistency21Speed18
1.3 above Bracket 0 ceiling (1)
0.7 below Bracket 2 threshold (3)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes1 total
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.