Dina, Essence Brewer

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Commander
5.8±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence402 pts
Estimated win turn
T5best
T8typical
T9+contested
Vector breakdown
Commander Synergy+1
Fast mana6
Mana rocks1
Mana dorks1
Land ramp5
Treasure generators2
Minor treasure1
Other acceleration1
Commander Draw Engine+10
Tutors2
Draw engines10
Cantrips & burst draw4
Scry & Surveil3
Recursion7
Value engines1
Spot removal6
Board wipes3
Stax & hate1
Edict effects1
Mana Acceleration+1
Fetchlands2
Dual & shock lands2
Premium utility lands3
Utility lands9
Taplands5
Basic lands2
4 Combo Families+34
Combat Damage Synergy+14
Commander Synergy+1
Combo pieces7
Synergy pieces12
Win conditions3
Drain effects1
Token generators7
Other2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.8 → Bracket 3

0.8 above Bracket 2 ceiling (5)

1.2 below Bracket 4 threshold (7)

This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Lifegain18 cards

18 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

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Go-Wide / Weenies15 cards

15 low-cost creatures. Swarm the board and pump for lethal attacks.

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Token Strategy13 cards

13 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Combos4 total

  • 3-card combos · 4
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