Commander
6.1±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence428 pts
Estimated win turn
T6best
T7typical
T10+contested
Vector breakdown
Commander Synergy (1 groups)+1ⓘ
Fast mana1
Mana rocks5
Land ramp7
Other acceleration1
Treasure generators4
Other1
Commander Synergy (1 groups)+2ⓘ
Tutors1
Draw engines15
Cantrips & burst draw6
Recursion3
+3
Value engines5
Counterspells1
Spot removal11
+5
+4
Artifact/enchantment removal1
Board wipes2
Protection2
Mana Acceleration (14 sources)+2ⓘ
Fetchlands4
+8
+8
+8
+5
Dual & shock lands8
+6
+6
+6
+5
+5
+5
+4
+4
Premium utility lands3
+5
+5
+4
Utility lands11
+3
+2
+2
+2
+2
+2
+2
+2
+2
Taplands4
+2
+2
Basic lands3
+4
+2
+2
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine+17ⓘ
Commander Synergy (1 groups)+2ⓘ
Synergy pieces3
Win conditions1
Combat threats11
Sacrifice outlets1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.1 → Bracket 3
Mana base92Consistency85Speed82
1.1 above Bracket 2 ceiling (5)
0.9 below Bracket 4 threshold (7)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Aggro35 cards
35 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
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Legends Matter15 cards
15 legendary synergies. Your legends grow stronger together.
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Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
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