Commander
7.8±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence(542 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Tight Curve (66% CMC 0-2)+15ⓘ
Fast mana4
Mana rocks4
Treasure generators1
Commander Synergy (1 groups)+1ⓘ
Draw engines8
Cantrips & burst draw20
Wheels1
Recursion3
Control Strategy Bonus (14.6 interaction cards)+30ⓘ
Counterspells6
Spot removal7
Artifact/enchantment removal1
Protection3
Two-Color Powerhouse Lands (1)+3ⓘ
Fetchlands8
Dual & shock lands3
Premium utility lands1
Utility lands5
Taplands4
4 Combo Families (4 lines, Consistency: 40%)+28ⓘ
Commander Synergy (3 groups)+25ⓘ
2 extra turn effects+10ⓘ
Tempo Control (lockout lethality)+8.6ⓘ
Combat Damage Synergy: 1 haste enabler, 1 damage multiplier+6ⓘ
Combo pieces7
Synergy pieces1
Drain effects7
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.8 → Bracket 4
Consistency94Threats94Mana base90
1.3 above Bracket 3 ceiling (6.5)
0.7 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✓2-card combo
✓
Extra turns (2)
✕Mass land denial — none
Themes5 total
Burn15 cards
15 damage dealers. Burn opponents down with direct damage.
Storm12 cards
12 storm synergies. Chain spells for exponential value.
Spellslinger11 cards
11 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.