Commander
2.6±0.8
First Draft
Basic theme present but card selection and mana base need significant work.
Low confidence(141 pts)
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Mana rocks3
Treasure generators2
Commander Draw Engine (Queza, Augur of Agonies provides card draw)+10ⓘ
Draw engines1
Cantrips & burst draw5
Recursion1
Counterspells1
Spot removal10
Board wipes1
Stax & hate3
Dual & shock lands1
Premium utility lands1
Utility lands7
Taplands4
Combat Damage Synergy: aristocrats engine+8ⓘ
Sacrifice outlets2
Drain effects2
Token generators4
Bracket
1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Breakdown
Learn more →✓
Power level 2.6 → Bracket 1
Interaction53Mana base52Threats42
1.6 above Bracket 0 ceiling (1)
0.4 below Bracket 2 threshold (3)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.
Aristocrats10 cards
10 sacrifice/death synergies. Drains opponents while generating value from deaths.
Graveyard/Reanimator10 cards
10 graveyard synergies. Use your graveyard as a second hand.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.