2.3±1
First Draft
Basic theme present but card selection and mana base need significant work.
Primary win line:Go-wide combat finish
Low confidence(118 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Cantrips & burst draw1
Recursion1
Value engines3
Spot removal2
Board wipes2
Protection2
Fetchlands3
Dual & shock lands9
Premium utility lands6
Utility lands10
Combat Damage Synergy: token swarm strategy, 5 token doublers, aristocrats engine, 1 damage multiplier+25ⓘ
Bracket
1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Breakdown
Learn more →✓
Power level 2.3 → Bracket 1
Mana base92Threats25Speed22
1.3 above Bracket 0 ceiling (1)
0.7 below Bracket 2 threshold (3)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
+1/+1 Counters29 cards
29 counter synergies. Grow your creatures over time for massive threats.
Legends Matter23 cards
23 legendary synergies. Your legends grow stronger together.
Token Strategy18 cards
18 token producers. Go-wide strategies can overwhelm opponents with numbers.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.