1.6 above Bracket 0 ceiling (1)
0.4 below Bracket 2 threshold (3)
13 dungeon cards. Venture into dungeons for incremental value.
10 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
This deck equips or enchants the commander to deal commander damage.
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.