Commander
6.7±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(483 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (55% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks5
Land ramp1
Other acceleration2
Treasure generators2
Draw engines6
Cantrips & burst draw14
Wheels5
Recursion1
Value engines3
Control Strategy Bonus (17.8 interaction cards)+30ⓘ
Counterspells8
Spot removal10
Artifact/enchantment removal1
Board wipes2
Stax & hate2
Protection1
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands4
Dual & shock lands4
Premium utility lands3
Utility lands8
Taplands4
1 Combo(s) Detected (Consistency: 40%)+17ⓘ
Combo pieces4
Synergy pieces4
Drain effects1
Token generators4
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.7 → Bracket 4
Consistency93Interaction87Mana base86
0.2 above Bracket 3 ceiling (6.5)
1.8 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Token Strategy15 cards
15 token producers. Go-wide strategies can overwhelm opponents with numbers.
Spellslinger11 cards
11 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Storm10 cards
10 storm synergies. Chain spells for exponential value.