Zimone, Paradox Sculptor

3.5±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(194 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Counterspells1
Two-Color Mana Base (no fixing needed)+33
Mana Acceleration (12 sources)+2
Low Land Count (29/30)+-3
Dual & shock lands2
Basic lands2

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.5 → Bracket 2
Threats90Mana base75Consistency63

0.5 above Bracket 1 ceiling (3)

1.0 below Bracket 3 threshold (4.5)

Extra turns (1)
Game changers — none
Mass land denial — none
2-card combo — none

Themes10 total

+1/+1 Counters25 cards

25 counter synergies. Grow your creatures over time for massive threats.

Stompy / Big Mana14 cards

14 high-impact creatures. Ramp into massive threats that dominate the board.

Aggro9 cards

9 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Combos3 total