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HomeExplore decksCommanders
UBR

Eminence (duplicated from Cheesto)

viaMoxfieldMoxfield·35 views·43 days ago

Power level

9.0±0.4
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
High confidence681 pts
Strategy ceiling 9.5
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve+15ⓘ
Fast mana2
Mana rocks5
Other acceleration1
Treasure generators1
Commander Synergy+1ⓘ
Tutors7
Draw engines3
Cantrips & burst draw12
Recursion3
Value engines4
Counterspells6
Spot removal13
Stax & hate1
Protection2
Other1
Fetchlands1
Dual & shock lands4
Premium utility lands2
Utility lands6
Taplands3
Basic lands3
20 Combo Families+120ⓘ
Tempo Control+15.6ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
Extra Turn Package+5ⓘ
Commander Synergy+1ⓘ
Combo pieces15
Synergy pieces2
Drain effects1

Bracket

5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 9.0 → Bracket 5

Right at the Bracket 5 threshold

This deck has no formal Bracket 4 markers (no 4+ Game Changers, MLD, infinite turns, or early 2-card combo). Its power level places it here — under a marker-only reading of WotC's bracket guidance it may fit Bracket 4.
Markers
Learn more →
✓
2-card combo 18
Minimum Bracket 3
✓
Extra turns 1
✕Game Changers — none
✕Mass land denial — none

Themes5 total

Wizard TribalCore (18 cards)

18 wizard creatures detected. Tribal synergies can create powerful board states.

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Blink/FlickerCore (18 cards)

18 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Human TribalCore (12 cards)

12 human creatures detected. Tribal synergies can create powerful board states.

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Combos20 total

  • 2-card combos · 18
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History5 snapshots

Grade

Power9.0→9.0—
BracketB5→B5

Vectors

Velocity
67→65
-2
Consistency
87→89
+2
Interaction
54→63
+9
Efficiency
70→70
—
Lethality
99→99
—

Grade

Power9.0→9.0—
BracketB5→B5

Vectors

Velocity
67→67
—
Consistency
85→87
+2
Interaction
54→54
—
Efficiency
71→70
-1
Lethality
99→99
—

Card Changes

Added (1)

Grade

Power9.0→9.0—
BracketB5→B5

Vectors

Velocity
60→67
+7
Consistency
82→85
+3
Interaction
54→54
—
Efficiency
71→71
—
Lethality
99→99
—

Card Changes

Added (1)

Removed (1)

Grade

Power9.0→9.0—
BracketB5→B5

Vectors

Velocity
60→60
—
Consistency
82→82
—
Interaction
57→54
-3
Efficiency
71→71
—
Lethality
99→99
—

Card Changes

Added (1)

Removed (1)

Combos:18→20+2

Grade

Power8.5→9.0+0.5
BracketB4→B5(+1)

Vectors

Velocity
58→60
+2
Consistency
83→82
-1
Interaction
57→57
—
Efficiency
71→71
—
Lethality
99→99
—

Card Changes

Added (1)

Removed (1)