Food Chain Deck

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Commander
No commander provided
10.0±0.3
cEDH
Peak efficiency across every axis. Wins are compact, fast, and well-protected.
High confidence708 pts
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Efficient Curve+8
Fast mana29
Mana rocks4
Mana dorks2
Other acceleration2
Treasure generators1
Tutors6
Draw engines2
Cantrips & burst draw2
Wheels1
Recursion4
Value engines10
Counterspells2
Spot removal3
Board wipes1
Stax & hate1
Protection2
Other1
Mana Acceleration+15
Fetchlands6
Dual & shock lands5
Premium utility lands5
Utility lands6
Taplands1
8 Combo(s) Detected (Consistency: 88%)+56
Combat Damage Synergy: token swarm strategy, 1 haste enabler, aristocrats engine+25
Combo pieces13
Synergy pieces1
Combat threats1
Token generators2
Other1

Bracket

5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 10.0 → Bracket 5

1.0 above Bracket 4 ceiling (9)

This deck has no formal Bracket 4 markers (no 4+ Game Changers, MLD, infinite turns, or early 2-card combo). Its power level places it here — under a marker-only reading of WotC's bracket guidance it may fit Bracket 4.
Game changers 13
Minimum Bracket 4
2-card combo 1
Mass land denial — none
Extra turns — none

Themes9 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Food Chain2 cards

2 Food Chain combo pieces. Infinite mana with exile creatures.

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Token Strategy10 cards

10 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Blink/Flicker10 cards

10 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Combos8 total

  • 2-card combos · 5
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  • 3-card combos · 3
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