Commander
7.2±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(504 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (60% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks3
Mana dorks7
Land ramp5
Other acceleration1
Commander Draw Engine (The Gitrog Monster provides card draw)+15ⓘ
Commander Synergy (1 groups)+4ⓘ
Tutors5
Draw engines6
Cantrips & burst draw3
Scry & Surveil1
Recursion5
Value engines3
Counterspells1
Spot removal6
Stax & hate1
Protection4
Two-Color Powerhouse Lands (5)+16ⓘ
Mana Acceleration (17 sources)+7ⓘ
Fetchlands4
Dual & shock lands5
Premium utility lands4
Utility lands12
Taplands2
1 Combo(s) Detected (Consistency: 92%)+24ⓘ
Combat Damage Synergy: token swarm strategy, aristocrats engine+20ⓘ
Commander Synergy (1 groups)+8ⓘ
Combo pieces1
Synergy pieces4
Sacrifice outlets7
Reanimation3
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.2 → Bracket 4
Threats93Mana base92Consistency89
0.7 above Bracket 3 ceiling (6.5)
1.3 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Go-Wide / Weenies16 cards
16 low-cost creatures. Swarm the board and pump for lethal attacks.
Elf Tribal10 cards
10 elf creatures detected. Tribal synergies can create powerful board states.
Druid Tribal8 cards
8 druid creatures detected. Tribal synergies can create powerful board states.