Commander
3.8±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(227 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana1
Mana rocks1
Mana dorks4
Land ramp4
Other acceleration2
Draw engines6
Cantrips & burst draw3
Counterspells1
Spot removal5
Board wipes1
Stax & hate1
Protection2
Mana Acceleration (12 sources)+2ⓘ
Fetchlands1
Dual & shock lands3
Premium utility lands1
Utility lands7
Taplands9
Combat Damage Synergy: token swarm strategy, 4 token doublers, 1 haste enabler, 5 evasion enablers, 1 damage multiplier+25ⓘ
3 Combo(s) Detected (Consistency: 36%)+23ⓘ
Combo pieces5
Synergy pieces4
Combat threats1
Token generators1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.8 → Bracket 2
Threats85Mana base75Consistency62
0.8 above Bracket 1 ceiling (3)
0.7 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
+1/+1 Counters27 cards
27 counter synergies. Grow your creatures over time for massive threats.
Legends Matter19 cards
19 legendary synergies. Your legends grow stronger together.
Blink/Flicker16 cards
16 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.