Commander
No commander provided4.6±0.5
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Medium confidence(316 pts)
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Heavy Curve (41% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks6
Draw engines5
Cantrips & burst draw7
Recursion1
Value engines5
Counterspells2
Spot removal7
Board wipes2
Stax & hate2
Protection4
Other1
Fetchlands2
Dual & shock lands3
Premium utility lands1
Utility lands6
Taplands7
Combat Damage Synergy: 2 haste enablers, 3 evasion enablers+13ⓘ
Tempo Control (lockout lethality)+6.2ⓘ
Win conditions1
Combat threats4
Token generators4
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.6 → Bracket 3
Interaction85Mana base74Consistency67
0.1 above Bracket 2 ceiling (4.5)
1.9 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Stompy / Big Mana18 cards
18 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.
Bounce8 cards
8 bounce effects. Return permanents to hand for tempo advantage.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.