Commander
3.5±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(208 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks6
Land ramp1
Other acceleration2
Treasure generators1
Draw engines8
Cantrips & burst draw5
Value engines1
Control Strategy Bonus (10.2 interaction cards)+11ⓘ
Spot removal7
Board wipes4
Stax & hate10
Protection1
Mana Acceleration (11 sources)+1ⓘ
Fetchlands3
Dual & shock lands4
Premium utility lands2
Utility lands9
Taplands4
1 Combo(s) Detected (Consistency: 40%)+17ⓘ
Combat Damage Synergy: 2 damage multipliers+8ⓘ
Combo pieces2
Synergy pieces2
Win conditions6
Combat threats3
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.5 → Bracket 2
Mana base83Threats82Interaction69
0.5 above Bracket 1 ceiling (3)
1.0 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Aristocrats11 cards
11 sacrifice/death synergies. Drains opponents while generating value from deaths.
Lifegain9 cards
9 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Human Tribal8 cards
8 human creatures detected. Tribal synergies can create powerful board states.