Urza, Lord High Artificer

8.7±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(600 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8
Mana dorks1
Treasure generators1
Mono-Color Mana Base (no fixing needed)+19
Mono-Color Powerhouse Lands (2)+8
Mana Acceleration (15 sources)+5
Basic lands1
11 Combo(s) Detected (Consistency: 94%)+72
Combo Commander: Urza, Lord High Artificer+15
Commander Synergy (1 groups)+10
Combat Damage Synergy: aristocrats engine+8
Tempo Control (lockout lethality)+7.6
1 extra turn effect+5
Combat threats1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 8.7 → Bracket 4
Threats99Speed86Interaction85

-0.2 below Bracket 5 threshold (8.5)

Mass land denial (2)
Game changers — none
2-card combo — none

Themes8 total

Artifacts Matter25 cards

25 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

Storm21 cards

21 storm synergies. Chain spells for exponential value.

Cheerios11 cards

11 cheerios cards. Cast many 0-cost artifacts/equipment with draw engines to storm off.

Combos11 total