Hakbal of the Surging Soul

Commander
UG
See all Hakbal of the Surging Soul data
7.7±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence535 pts
Estimated win turn
T4best
T7typical
T9+contested
Vector breakdown
Commander Synergy (1 group)+4
Fast mana1
1+10
Mana rocks1
2+6
Land ramp7
1G+6
1G+6
1G+5
GU+2
2G+5
2G+5
7GG+3
Other acceleration1
1U+6
Commander Draw Engine (Hakbal of the Surging Soul provides card draw)+15
Commander Synergy (2 groups)+11
Tutors2
1UU+2
3G+3
Draw engines8
1GU+5
2G+5
1G/UG/U+2
1UU+2
1GU+1
2UU+5
3GU+5
7GG+5
Cantrips & burst draw3
1U+1
2G+2
2GU+2
Scry & Surveil2
1UU+2
2GU+2
Recursion1
3G+1
Value engines8
G+5
1+2
1G+5
GU+2
1G+2
2G+4
1GU+2
4+3
Synergy support1
1U+1
Control Strategy Bonus (29 interaction cards)+30
Counterspells8
U+8
U+6
UU+10
UU+8
1U+1
2U+10
1UU+9
3UU+10
Artifact/enchantment removal1
2G+6
Spot removal7
U+5
1U+5
1GU+5
2UU+2
2UU+2
+5
+4
Board wipes1
1U+8
Stax & hate2
2U+7
1UU+5
Protection4
1G+7
1U+1
1UU+2
1GU+2
Two-Color Powerhouse Lands (4)+11
Fetchlands2
+8
+7
Dual & shock lands4
+6
+5
+4
+4
Premium utility lands4
+6
+5
+5
+4
Utility lands8
U+2
+3
+2
+2
+2
+2
+2
+2
Taplands3
+3
+2
+2
Basic lands2
+8
+7
Combat Damage Synergy+25
1 Combo Family (1 lines, Consistency: 70%)+21
Tempo Control (lockout lethality)+20
Commander Synergy (2 groups)+8
1 extra turn effect+5
Combo pieces2
1U+8
4UU+7
Synergy pieces3
1G+2
1U+1
2U+5
Win conditions1
3U+2
Combat threats7
UU+5
UU+2
1UU+5
1UU+1
1GU+1
4U+2
5U+2
Token generators2
2U+4
1UU+2
Alternate win strategies2
1U+1
3G+1
Other1
4+5

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.7 → Bracket 4

0.7 above Bracket 3 ceiling (7)

1.3 below Bracket 5 threshold (9)

2-card combo set a Bracket 3 floor, but this deck's power level pushes it into Bracket 4; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 3.
Game changers 3
Minimum Bracket 3
2-card combo 1
Minimum Bracket 3
Extra turns 1
Mass land denial — none

Themes7 total

Merfolk Tribal32 cards

32 merfolk creatures detected. Tribal synergies can create powerful board states.

,,,,
+1/+1 Counters14 cards

14 counter synergies. Grow creatures over time for massive threats.

,,,,
Aggro13 cards

13 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

,,,,

Combos1 total

  • +

History1 snapshot

Grade

Power7.77.7
BracketB4B4

Vectors

Velocity
5358
+5
Consistency
8787
Interaction
9392
-1
Efficiency
8888
Lethality
9393

Card Changes

Added (4)

2G+5
2G+5
1U+2
2UU+2

Removed (4)