2.9±0.3
First Draft
Basic theme present but card selection and mana base need significant work.
High confidence(168 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana2
Mana rocks4
Land ramp1
Treasure generators2
Commander Draw Engine (Atreus, Impulsive Son provides card draw)+10ⓘ
Draw engines2
Cantrips & burst draw4
Recursion1
Counterspells1
Spot removal5
Board wipes1
Protection4
Fetchlands8
Dual & shock lands9
Premium utility lands3
Utility lands8
Taplands5
Combat Damage Synergy: 1 token doubler, aristocrats engine, 4 damage multipliers+25ⓘ
Synergy pieces3
Combat threats3
Token generators2
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 2.9 (Bracket 1)+Game Changers→ Bracket 3
Mana base96Threats54Interaction50
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Proliferate20 cards
20 proliferate effects. Multiply all your counters at once.
Legends Matter13 cards
13 legendary synergies. Your legends grow stronger together.
Counter Control9 cards
9 counterspells. Control the stack and protect your win conditions.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.