Commander
6.3±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence407 pts
Estimated win turn
T5best
T7typical
T9+contested
Vector breakdown
Fast mana2
Mana rocks4
Mana dorks8
Land ramp2
Other acceleration1
Commander Draw Engine+18ⓘ
Tutors8
Draw engines4
Cantrips & burst draw1
Scry & Surveil1
Recursion3
Value engines4
Counterspells5
Spot removal13
Graveyard hate1
Board wipes1
Stax & hate3
Protection6
Mana Acceleration+5ⓘ
Dual & shock lands3
Premium utility lands2
Utility lands7
Basic lands3
5 Combo Families+43ⓘ
Combo pieces9
Win conditions2
Combat threats4
Sacrifice outlets1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.3 → Bracket 3
1.3 above Bracket 2 ceiling (5)
0.7 below Bracket 4 threshold (7)
This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Stompy / Big Mana15 cards
15 high-impact creatures. Ramp into massive threats that dominate the board.
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Blink/Flicker11 cards
11 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
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Human Tribal10 cards
10 human creatures detected. Tribal synergies can create powerful board states.
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