Commander
4.4±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(294 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Efficient Curve (54% CMC 0-2)+8ⓘ
Heavy Curve (31% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks3
Other acceleration2
Treasure generators1
Draw engines7
Cantrips & burst draw2
Recursion2
Value engines3
Counterspells6
Spot removal6
Graveyard hate2
Board wipes1
Fetchlands4
Dual & shock lands3
Premium utility lands3
Utility lands6
Taplands2
Combat Damage Synergy: token swarm strategy, aristocrats engine+25ⓘ
Combo pieces1
Win conditions3
Combat threats6
Token generators4
Reanimation1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.4 → Bracket 2
Mana base82Threats79Interaction68
1.4 above Bracket 1 ceiling (3)
0.1 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Aggro22 cards
22 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Stompy / Big Mana20 cards
20 high-impact creatures. Ramp into massive threats that dominate the board.
Ninjutsu15 cards
15 ninja synergies. Sneak ninjas into combat for devastating triggers.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.