Commander
5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(405 pts)
Estimated win turn
T6best
T7typical
T10+contested
Vector breakdown
Tight Curve (67% CMC 0-2)+15ⓘ
Fast mana1
Mana rocks6
Other acceleration4
Treasure generators1
Tutors1
Draw engines7
Cantrips & burst draw12
Recursion3
Value engines4
Control Strategy Bonus (15 interaction cards)+30ⓘ
Counterspells7
Spot removal9
Board wipes2
Protection3
Mana Acceleration (11 sources)+1ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands2
Dual & shock lands4
Premium utility lands4
Utility lands6
Taplands1
Tempo Control (lockout lethality)+9ⓘ
Combo pieces1
Synergy pieces2
Win conditions1
Combat threats1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Consistency88Interaction83Mana base83
1.2 above Bracket 2 ceiling (4.5)
0.8 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Spellslinger12 cards
12 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Counter Control8 cards
8 counterspells. Control the stack and protect your win conditions.
Storm8 cards
8 storm synergies. Chain spells for exponential value.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.